I had an op-ed published in The News Journal yesterday. The NJ is a Gannett company newspaper, the same company which owns USA Today. The topic was downloading and supporting indies. Please read and comment on it. Now, as I am on good terms with the editor, I did promise to get his page some traffic, so I will post only the first half of the roughly 700 word article here. Read it, and let me know what you think.
The letter Taylor Swift wrote to Apple asking the company to pay artists whose music is streamed during customer’s free trial period shed a light on a continuing battle between digital creators and consumers that don’t want to pay for digital work.
Many musicians applauded Swift. Large companies like Apple, Google and Spotify routinely make money off others’ talent and do as much as possible to compensate as little as possible. You can go online and read horror stories from musicians who had hundreds of thousands of streams for their songs on those services, but whose royalties barely cover one night at Dover Downs. This is especially a problem for so-called “indies,” or people who create music with a small record label or none at all, and rely on their music sales to earn a living.
Part of the challenge, in addition to persuading people to pay for artists they like, is piracy. Someone decides they like a movie, song, e-book, or game and upload it without permission to file sharing sites where artists get nothing for their work. Even worse, these sites make it easier for someone who doesn’t respect intellectual property rights to just take an artist’s work and start selling it illegally without compensation. This is a problem for all creative industries, but unlike multinational corporations, indies are unable to fight piracy at all.
Unfortunately, those who are not creators tend to assume that if one isn’t making money from their work, then their product must not be worth buying. The problem with that belief is, in the age of diffused media, being discovered by enough people to earn a living becomes more difficult without money, endorsements or name recognition. This has resulted in many unknown creators giving away a lot of work for free, in the hopes of being discovered. As the public became overwhelmed by the sheer volume of content, and as if the ease of finding stuff for free was just too easy, the incentive to pay any creator disappeared.
Read the rest of the article here